![]() I highly suggest doing something similar if you’re on the fence about starting your own daily practice. I then found the practice to be more manageable than expected and decided to continue indefinitely. I initially began with the intention to post a new sketch every day for one month as a trial run. Committing to do something every day for a year is a daunting prospect. In a way, I tricked myself into starting the process. It soon became an important facet of my day and an excuse to work in TouchDesigner without an externally motivated project or deadline. It was after another friend (and data scientist), Will Geary, pointed me towards Zach Lieberman’s work and writings that I decided to give daily sketching in TouchDesigner a go. Primarily this involved finding opportunities to produce small scale interactive installations (including ones I did for Electric Forest and the Ann Arbor Film Festival), though even with these projects I still wasn’t using the software as much as I wanted to. I initially started working with Max and Processing, though after my mentor and friend, Carlos Garcia (L05), pointed me towards TouchDesigner I fell in love with the software and it quickly became my go-to for real-time graphics, interactive experience design, and generative art.Īfter school, I did my best to find projects that pushed me to develop my TouchDesigner abilities. ![]() This included designing new instruments for musical expression, interactive installation art, and directing multimedia performances. While studying at the University of Michigan I became deeply interested in exploring ways to connect music, visual art, and technology. I come from a background in music performance, audio production, and visual art. My motivation for this daily sketching process was inspired by two prolific creators I admire: Beeple, who is currently on year 13, and Zach Lieberman, whose 2017 roundup of his daily sketches was the catalyst to beginning my own practice of “everydays.” In this post I share my thoughts on my first year of sketching, and provide insight into how you can start your own routine of daily sketching, and why it could be beneficial to your own creative practice. Much of this work is real-time, meaning it can render at 60 fps making it ideal for interactive contexts that employ sensors or visuals that react to music in a live setting. I use it to create generative art, which is at its core art that has been created with the use of an autonomous system – in this case, code that in some way determines qualities of the output. A little over one year ago (on April 1st of 2018, no joke) I started creating and sharing daily generative art created in TouchDesigner on Instagram ( TouchDesigner is a visual development platform for developing real-time visuals and interactive experiences.
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